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maybe a condition QH?

Posted: Fri Jul 20, 2012 8:52 pm
by skooterking5
condition QH would be nice, half the time same effect. maybe useful for shorter doses and the regular one used for longer doses. nuff said. :cool:

Re: maybe a condition QH?

Posted: Fri Jul 20, 2012 9:05 pm
by masonraus
Great Idea! I was thinking this would be nice :D

Re: maybe a condition QH?

Posted: Fri Jul 20, 2012 9:21 pm
by skooterking5
masonraus wrote:Great Idea! I was thinking this would be nice :D
i know im a genious :P

Re: maybe a condition QH?

Posted: Fri Jul 20, 2012 9:23 pm
by masonraus
skooterking5 wrote: i know im a genious :P
And modest too :p

Re: maybe a condition QH?

Posted: Sat Jul 21, 2012 4:35 am
by PiCiNk0
Actually it's a great idea to have a quick hit from Condition but if you'd take a look before making new topic, we have here this request about 3 or 4 times already ;)

Re: maybe a condition QH?

Posted: Sat Jul 21, 2012 9:54 am
by SadLittlePony
PiCiNk0 wrote:Actually it's a great idea to have a quick hit from Condition but if you'd take a look before making new topic, we have here this request about 3 or 4 times already ;)
Yeah its true. We have seen this asked for a few times but I didnt wanna be the ass to say it :D

Re: maybe a condition QH?

Posted: Sat Jul 21, 2012 10:35 am
by idoser
Don't worry we hear ya and while it's policy for us not to comment on what's in development - we have done several iterations of a ConditionQH and it is just a very very tough dose to develop. For now, stick with Condition. Maybe we will perfect the dose enough for release someday (also policy to not release anything that doesn't pass our strict QA).

Re: maybe a condition QH?

Posted: Sat Jul 21, 2012 11:07 am
by skooterking5
idoser wrote:Don't worry we hear ya and while it's policy for us not to comment on what's in development - we have done several iterations of a ConditionQH and it is just a very very tough dose to develop. For now, stick with Condition. Maybe we will perfect the dose enough for release someday (also policy to not release anything that doesn't pass our strict QA).
i could understand the tough development, i mean basically what your trying to do is make something that works great keep working just as great in half the time. i know its not easy ;-)